The Feisty Five proves to be a pretty formidable opponent compared to our previous encounters. You might die a few times when trying to fight them blindfolded
Weapon: Doesn't Matter
Armor: Fancy Holster
Healing Items:No healing items required to outlast the entire fight
Hold down. Wait until the slam sound effect ends and then move slight right, repeat for left, repeat until the move ends
Note that the first attack might lag a bit which can throw off your timings and get you a hit
No-Hit. Chance for a Hit
Mercy > Spare
Hold bottom right
This attack is similar to Decibats 4th attack. In that the bouncy bubbles might still hit you even when on the edge
There is a small chance that the 2nd rapier will hit you when it strikes. If that happens, go slightly left
Easy No-Hit. Small chance for a Hit
Mercy > Spare
Stand still
Guaranteed No-Hit
Mercy > Spare
Although the pouch spawns in a random position. The pouch always goes counter-clockwise. Which means that when you get hit, then you always know where the pouch is
Hold down. Wait until you get damage, which means that the pouch is on the bottom right. Wait until the pouch collects the next coin and hold right. Tailgate the pouch until the attack ends
One Hit
Mercy > Spare
Bottom left. When the sound alert finishes, hold up and go down again
Just like from the first attack. Lag might screw over your timings once again
Tricky, but doable No-Hit
Mercy > Spare
Stand still and wait for the sword to go up. If you got hit, it was orange. If not, it was blue. React accordingly for the next sword charges. Move around if it is orange and stand still if it is blue. If you hear a sound effect, the color changed to the opposite
50/50 Tricky No-Hit
Mercy > Spare
Bottom left. Listen closely for a VERY quiet sound effect, and move right until the second sound effect, up until the fourth sound effect, and then left
Tricky, but doable No-Hit
Hold down until you reach the bottom edge and move slightly left (holding X can help here) so that you can go in between the 1st and 2nd column of coins
Due to the lack of proper sound effects to time this attack (sound effect for when the player gains control, for when the player touches the ground). You are going to have to wing it and hope you get it correctly
Tricky, but doable No-Hit
REQUIRES A BETTER STRATEGY
Hold left. If you hear an alert, move away accordingly
Best Possible Attempt: One Hit
Best Recorded Attempt: Two Hits
REQUIRES A BETTER STRATEGY
Mix strategy 7 and 8. Bottom and slightly left. If you hear a sound effect, hold up
Best Recorded Attempt: Two Hits